Syntax

Comments

Like in Lua, line comments start with -- and end at the end of the line.

-- this is a comment

Block comments start with -* and end with *-.

-* this is a block comment
spanning multiple
lines *-

Block comments cannot (currently) be nested.

Comments are ignored during compilation and do not appear in the compiled Lua code.

Keywords

Hurdy keywords

Hurdy reserves the following keywords

and as break continue else elseif false for
function from global if import in method nil
or return repeat true until var while

as well as _hurdytemp followed by a number (e.g., _hurdytemp1, _hurdytemp568)—these are used internally by the transpiler.

Reserved Hurdy keywords cannot be used a variable names, but can be used as keys to index objects:

for = 5 -- this is not allowed
x.for = 5 -- this is ok

Lua keywords

Lua keywords that are not Hurdy keywords are also reserved and cannot be used as identifiers (including to index objects):

do end local not then goto
local = 5 -- this is not allowed
x.local = 5 -- this is also not allowed

Identifiers

Identifiers in Hurdy are case-sensitive, start with a letter or underscore, and can contain letters, numbers, or onderscores. Only ASCII letters are allowed in identifiers.

Strings

Strings follow the same syntax as Lua (for both short and long strings).

"This is a short string"

[[ This is a level 0 long string ]]

[===[ This is a level 3 long string ]===]

The \z escape sequence is processed during compilation to remove all following whitespace (including newlines), so the resulting code can be run on Lua 5.1 as well:

"example \z


   of escape sequence"

is equivalent to

"example of escape sequence"

Newlines

Statements in Hurdy are sperated using newlines (\n). To allow for freedom of formatting and to split lines that are too long, newlines are ignored after a token that cannot end a statemet.

print(
  1, 2,
  3
)

and

print(1, 2, 3)

produce the same result.

Operators

All of Lua’s operators are supported and have the same precedence and associativity rules as in Lua, although in some cases (exponentiation, logical NOT, bitwise XOR, inequality) Hurdy uses a different symbol. Refer to the tables below for the correct symbols.

Additionally, Hurdy has extra assignment operators, such as addition assignment.

Arithmetic operators

Hurdy operator

Lua operator

Description

Notes

+

+

Addition

-

-

Subtraction

*

*

Multiplication

/

/

Float division

//

//

Floor division

Requires Lua 5.3+

%

%

Modulo

**

^

Exponentiation

Different than Lua

-

-

Unary minus

Logical operators

Hurdy operator

Lua operator

Description

Notes

and

and

Logical AND

or

or

Logical OR

!

not

Logical NOT

Different than Lua

Bitwise operators

Bitwise operators are supported, but the compiled code must be run with Lua 5.3+.

Hurdy operator

Lua operator

Description

Notes

&

&

Bitwise AND

|

|

Bitwise OR

^

~

Bitwise XOR

Different than Lua

>>

>>

Bitwise right shift

<<

<<

Bitwise left shift

~

~

Bitwise NOT

Relational operators

Hurdy operator

Lua operator

Description

Notes

==

==

Equality

!=

~=

Inequality

Different than Lua

<

<

Less than

>

>

Greater than

<=

<=

Less or equal

>=

>=

Greater or equal

Additional operators

Hurdy operator

Lua operator

Description

..

..

Concatenation

#

#

Length

Assignment operators

Hurdy operator

Lua operator

Description

Notes

=

=

Assignment

+=

Addition assignment

-=

Subtraction assignment

*=

Multiplication assignment

/=

Float division assignment

//=

Floor division assignment

Requires Lua 5.3+

and=

Logical AND assignment

or=

Logical OR assignment

&=

Bitwise AND assignment

Requires Lua 5.3+

|=

Bitwise OR assignment

Requires Lua 5.3+

^=

Bitwise XOR assignment

Requires Lua 5.3+

>>=

Bitwise right shift assignment

Requires Lua 5.3+

<<=

Bitwise left shift assignment

Requires Lua 5.3+

The regular assignment operator works just as in Lua, and in particular it can be used with multiple identifiers on the left and/or multiple values on the right:

x = 3
y = nil, 2

x, y = 3, 2

All the extra assignment operators which are unique to Hurdy associated to binary operators work in the same way, and can only be used with one identifier on the left and one variable on the right. For example for addition assignment

x += y

translates to the Lua code

x = x + y

Warning

Something to keep in mind when using assignment operators is that the left-hand-side is evaluated twice:

t.x += 2

-- equivalent to

t.x = t.x + 2 -- evaluated when adding and when assigning

This could lead to unwanted results if t.x is obtained through a __index metamethod on t.